Create the Engine
Create the Plugin Manager
The plugin manager can activate/deactivate plugins, and manages permissions between plugins.
import { PluginManager } from '@remixproject/engine';
const manager = new PluginManager()
Create the Engine
The engine manages the communication between plugins. It requires a PluginManager
.
import { PluginManager, Engine } from '@remixproject/engine';
const manager = new PluginManager()
const engine = new Engine()
Register a plugin
We need to register a plugin before activating it. This is done by the Engine
.
⚠️ IMPORTANT You need to register the “manager” before beeing able to activate a plugin
import { PluginManager, Engine, Plugin } from '@remixproject/engine';
const manager = new PluginManager()
const engine = new Engine()
const plugin = new Plugin({ name: 'plugin-name' })
// Register plugin
engine.register([manager, plugin])
Activate a plugin
Once your plugin is registered you can activate it. This is done by the PluginManager
const manager = new PluginManager()
const engine = new Engine()
const plugin = new Plugin({ name: 'plugin-name' })
// Register plugins
engine.register([manager, plugin])
// Activate plugins
manager.activatePlugin('plugin-name')